AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on Android in Brazil Q3 2022
In Q3 2022, leading entertainment mascot games on Android in Brazil showed varied performance in downloads, revenue, and active users, with some apps experiencing notable trends.
During the third quarter of 2022, the top five entertainment mascot games on the Android platform in Brazil exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals key insights into the performance of these popular games.
Angry Birds Dream Blast from Rovio Entertainment Corporation saw a stable pattern in weekly revenue, peaking at around $1.9K in early July and maintaining figures close to $1.5K towards the end of the quarter. Weekly downloads fluctuated, with a low of approximately 3.8K in late August and a high of nearly 5.9K by the end of September. Active users showed a slight increase from 34.2K at the beginning of the quarter to around 37.4K by the end.
Disney Emoji Blitz Game by Jam City, Inc. experienced a peak in weekly revenue at $1.9K in early August, though it declined to approximately $1K by mid-September. Weekly downloads were initially absent but surged to nearly 1.9K in mid-September. Active users saw a significant drop from about 30K at the start of the quarter to around 19.3K by the end.
Sonic Forces: PvP Battle Race from SEGA had a notable peak in weekly downloads at approximately 132K in late June, gradually declining to around 62K by the end of September. Revenue showed a decrease from around $2.7K in late June to approximately $1.1K by the end of the quarter. Active users also declined from over 1M to approximately 684K.
Minion Rush: Running Game by Gameloft SE saw a peak in weekly downloads at around 127K in mid-July, with a gradual decline to about 67K by the end of the quarter. Revenue peaked at approximately $656 in late July but decreased to around $319 by the end of September. Active users saw a decrease from around 206K at the beginning of the quarter to 243K by the end.
My Little Pony: Magic Princess, also by Gameloft SE, showed a peak in weekly revenue at about $712 in late July, declining to around $378 by the end of September. Weekly downloads remained relatively stable, ranging between 11K and 14K. Active users saw a slight increase from around 119K in late June to approximately 124K by the end of September.
For more detailed insights and further data, visit Sensor Tower.